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1. CPM Show 'n Tell - in The Council's Chamber [original thread]
Interesting theorycrafting nonetheless. I think I understand what you mean about significant racial variation when looking at extreme fittings. I think Caldari and Minmatar are reasonably differentiated, but a Gallente suit fitted with all armour...
- by Varoth Drac - at 2015.10.04 11:10:00
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2. CPM Show 'n Tell - in The Council's Chamber [original thread]
Breakin Stuff wrote: The upshot is the bonuses we picked cant be modified by overstacking similar modules. They are based entirely on the base suit stats.. The other thing to consider is that modifying based off modules doesn't provide even re...
- by Varoth Drac - at 2015.10.03 09:01:00
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3. CPM Show 'n Tell - in The Council's Chamber [original thread]
Breakin Stuff wrote: Also an option, but we'll see what comes of it. Believe it or not the frame bonus proposal has a lot to do with the inability to really differentiate fitting meta and doctrine. Gallente can't rep significantly more than ...
- by Varoth Drac - at 2015.10.02 09:37:00
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4. CPM Show 'n Tell - in The Council's Chamber [original thread]
@Aeon - yep, I can see it working. You just let need higher fitting costs on the new modules. And maybe an extra reinforced drawback.
- by Varoth Drac - at 2015.09.30 06:47:00
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5. CPM Show 'n Tell - in The Council's Chamber [original thread]
Breakin Stuff wrote: The caldari sentinel's 4/1 delay (which doesn't change in the hotfix) may be tiny on the depleted side by that doesn't change the fact that a large number of calsent players fell that the shield regulator is the best use o...
- by Varoth Drac - at 2015.09.29 19:22:00
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6. CPM Show 'n Tell - in The Council's Chamber [original thread]
Breakin Stuff wrote: Varoth Drac wrote: Breakin Stuff wrote: actually if you look the reinforced use the current extender costs, and we reduced the regular extenders. Actually current extenders cost 11 pg rather than 8. By my calculatio...
- by Varoth Drac - at 2015.09.29 19:08:00
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7. CPM Show 'n Tell - in The Council's Chamber [original thread]
Breakin Stuff wrote: actually if you look the reinforced use the current extender costs, and we reduced the regular extenders. Actually current extenders cost 11 pg rather than 8. By my calculations reinforced shields should be about 56 cpu 9...
- by Varoth Drac - at 2015.09.29 18:12:00
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8. CPM Show 'n Tell - in The Council's Chamber [original thread]
Breakin Stuff wrote: the credit for the reinforced and Flux extenders also goes to ripley Riley and Cat Merc. They were the primary instigators who got me on the idea (several months ago) and contributed as much as I did to the idea. But we de...
- by Varoth Drac - at 2015.09.29 18:08:00
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9. CPM Show 'n Tell - in The Council's Chamber [original thread]
The shield module ideas are pretty good. Please look into the lower tier rechargers, energisers and regulators. The progression from militia to complex is pretty poor. I think the cpu and pg costs for the shield modules are too low in your spread...
- by Varoth Drac - at 2015.09.29 14:57:00
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10. CPM Show 'n Tell - in The Council's Chamber [original thread]
Interesting stuff, thanks for sharing. May I just caution against adding more suit bonuses. The per level bonuses are very bad for new players as they significantly increase the gap between high SP and low SP. I thought it was generally accepted ...
- by Varoth Drac - at 2015.09.28 15:05:00
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11. @ CPM0, CPM1 - Seeking feedback on a Scout Proposal - in The Council's Chamber [original thread]
I mostly agree with Aeon. I like the Cal and Gal changes but would lose the range bonus. Min scouts do not need an additional bonus, they just need be to capable of performing their role of a fast hacker. I favor moving code breakers to high slo...
- by Varoth Drac - at 2014.06.22 17:44:00
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